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Session Name: Playtesting 'God of War'
Speaker(s): Ed Dearien, Kevin Keeker, Jeet Shroff
Company Name(s): Sony Santa Monica Studio, Sony Interactive Entertainment, Sony Santa Monica Studio
Track / Format: Design
Overview: Join Ed Dearien as he discusses how playtesting impacted the development of 'God of War' (2018)! You'll get a look into how Sony's Santa Monica Studio approached playtesting, and hear about the the key takeaways and insights the team had along the way. At the end of the session, Kevin Keeker and Jeet Shroff of Santa Monica Studio and PlayStation's User Research Team will join him for Q&A.

GDC 2019

Ed Dearien

Sony Santa Monica Studio

Kevin Keeker

Sony Interactive Entertainment

Jeet Shroff

Sony Santa Monica Studio

free content

Design

Design

Production & Team Management

Production