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Session Name:

Failure Workshop 2019


Failure often teaches you so much more than success. This annual session of rare honesty and transparency is dedicated to developers willing to open up about failures in their work, giving space for you to celebrate and learn from both the ups and the downs of independent game development. This year, Charley Price will discuss the deletion of all the Skullgirls Mobile user data (and how they recovered), Juan de la Torre will talk about a contract he should not have signed, and Jon Remedios will talk about his struggles with mental health during the development of 'Shoot Shoot Mega Pack'.

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  • GDC 2019
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