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|Session Name:||Does Your Game's Performance Spark Joy? Profiling with Intel Graphics Performance Analyzers (Presented by Intel)|
|Speaker(s):||Carlos Dominguez, Stanislav Volkov|
|Company Name(s):||Intel, Intel|
|Track / Format:||Programming|
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|Overview:||Learn about Intel Graphics Performance Analyzers (Intel GPA) exciting new features to identify and quantify performance bottlenecks. We will demonstrate the synergy of using Graphics Frame Analyzer and Graphics Trace Analyzer to gain deeper insight into your game's execution. Using the new Intel GPA Framework, we will then describe how to automate portions of your profiling workflow and create reports for continuous integration systems and increase the visibility of your game's performance earlier in the development lifecycle.|