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The Number One Educational Resource for the Game Industry

Session Name: Building Better Unity Workflows for 3D Artists (Presented by Unity Technologies)
Speaker(s): Housein Cornell, Marc Tanenbaum
Company Name(s): Unity Technologies, Unity Technologies
Track / Format: Visual Arts

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Overview: In this session, attendees learn how to enhance their art team workflows for a faster and more efficient production pipeline. The demo begins by demystifying the interoperability between Unity and 3D animation tools and then covers several artist and designer-friendly features that make it easier to author and adjust content directly in Unity.

GDC 2020

Housein Cornell

Unity Technologies

Marc Tanenbaum

Unity Technologies

free content

Visual Arts

Visual Arts