Session Name: | 'Dead by Daylight': When Creative and Business Minds Are Cooking with GAAS |
Speaker(s): | Isabelle Mocquard, Dave Richard |
Company Name(s): | Behaviour Interactive, Behaviour Interactive |
Track / Format: | Business & Marketing |
Overview: | In the Game as a Service business, building a good game is only the beginning.To entertain players for a very long time, we lay down our strategies to balance the two major building blocks of any Game as a service: a healthy relationship with our players and a win-win source of revenue.In this talk, we share our learnings and best practices from the indie title: Dead by Daylight, which is only growing stronger four years after its release.Attendees will learn about 4 key values that guide our strategic choices to grow sustainably over the long run. |