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Session Name: Stay on Target: Game Creation the Gameheads Way
Speaker(s): Marcus Montgomery, Michelle Bae, Rebecca Taylor, Jordan Timm, Jude Hebert
Company Name(s): Gameheads, Camino & Gameheads, Te Amo Mama, Crystal Dynamics, Gameheads
Track / Format: Student Program
Overview: Getting from concept to execution is one of the biggest challenges in any creative endeavor. You've got to learn on the fly, make mistakes, take advantage of happy accidents, and most importantly, somehow find the confidence to actually release something. How do you then turn these games into a career?In this roundtable discussion, industry veteran Marcus Montgomery will discuss issues like these with students and alums of Gameheads, a program that gives younger folks a chance to experience live game development. This group has had to figure out what advice to absorb from industry mentors, forms teams with people of varying skill levels, and then try to turn all that into a compelling game, each semester. They know the struggle of just starting out, with that initial spark of creativity, and fighting through to release, while learning along the way.

GDC Summer 2020

Marcus Montgomery

Gameheads

Michelle Bae

Camino & Gameheads

Rebecca Taylor

Te Amo Mama

Jordan Timm

Crystal Dynamics

Jude Hebert

Gameheads

free content

Student Program

Other