Session Name: | Ask Me Anything: Game Programming Q&A with Squirrel Eiserloh |
Speaker(s): | Squirrel Eiserloh |
Company Name(s): | SMU Guildhall |
Track / Format: | Programming |
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Overview: | Magic & memory, entities & events, cameras & cache, time & threads, morale & math, scripting & systems; everything is fair game! I'm particularly nerdy about data-driven gameplay systems, game AI, and all things procedural.Bryant Francis, Contributing Editor of Gamasutra, will be joining this session as moderator. |