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|Session Name:||Ask Me Anything: Game Programming Q&A with Squirrel Eiserloh|
|Company Name(s):||SMU Guildhall|
|Track / Format:||Programming|
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|Overview:||Magic & memory, entities & events, cameras & cache, time & threads, morale & math, scripting & systems; everything is fair game! I'm particularly nerdy about data-driven gameplay systems, game AI, and all things procedural.Bryant Francis, Contributing Editor of Gamasutra, will be joining this session as moderator.|