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Session Name:

Get It Write: Portfolio Advice for Narrative Designers & Game Writers


As getting creative video game jobs becomes more and more competitive, having a portfolio is as important as ever. But when it comes to portfolios for game writing and narrative design, the standards are still a mixed bag. What writing work do you show? How much is too much? What if you don't have any published writing work yet? How much context do you need to give? What format should it be in? This session aims to give a portfolio primer for those wanting to create or update their game writing and narrative design portfolios.

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