Session Name: | Game Narrative Summit: Everything Means Something: The Creative and Destructive Potential of Themes |
Speaker(s): | Kyla Fury, Michael Sennott |
Company Name(s): | EVC, Universal Happymaker |
Track / Format: | Game Narrative Summit |
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Overview: | If you do not choose what your game is about, your audience will do it for you. In this talk, the creators of Wintermoor Tactics Club make a case for using a deliberately-chosen theme to guide every aspect of a game's narrative and creative development. Wintermoor's writers use their own journey through the creation and revision of Wintermoor Tactics Club as a case study for how they identified, refined, and communicated its theme of "overcoming isolation in modern internet culture." |