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|Session Name:||Game Narrative Summit: Playing Is Perceiving: How Games Shape (and Reflect) Your Worldview|
|Speaker(s):||Iain Dodgeon, Elin Festoy, Tara Mustapha, Chella Ramanan|
|Company Name(s):||OKRE, Teknopilot, Code Coven, 3-Fold Games|
|Track / Format:||Game Narrative Summit|
|Overview:||Games have the power to shape how we see the world around us. As game developers, are we using that awesome power for good? nnBy working with diverse people and perspectives, designers can approach themes and topics in exciting new ways. We can create more compelling stories that expand our understanding of the world. nnThis panel will explore topics including migration, poverty, gender, ethnicity and sexuality. Case studies will show how breaking with cultural tropes can help your game stand out from the crowd. nnThere will be a candid look at the pitfalls and successes of trying to represent the world on screen. Attendees will gain practical understanding of how to bring diverse perspectives to game design. They will learn of the support and tools available whether you're a big studio or a small indie developer.|