This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Keep Players Busy When They Died: Death System Design in 'Conqueror's Blade'|
|Track / Format:||Design|
|Overview:||In game design, every second of the players' experience counts, and the waiting experience at death is no exception. We need to consider what information they want to know, how to participate in the battle, and how to better plan the next battle strategy during their "death time". Through this presentation, Shawn will share how "The Conqueror's Blade: Frontier" designs the player's death experience from three aspects: the death summary, the spectator system and the remote control of soldiers, to let the players not waiting, but getting ready instead.|