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Session Name:

'Spiritfarer's' Journey: Crafting Tenderness


"Spiritfarer's journey: Designing for Kindness" is first and foremost a reflection on the specific design approach used to create Spiritfarer, and how crafting game mechanics intended as a wholesome message presented a dizzying and unique challenge. nnAlternating between stories of peculiar design discoveries and intents, and tales from the rocky road of an indie developer towards shipping a game and trying their best to make sure players would know about it and be interested in playing it, this presentation is also a retrospective on the project's development as a whole, underlining how a team of 15 people could survive shipping a very ambitious game on 7 platforms during a global pandemic. n

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  • Game Developers Conference 2021
  • Nicolas Guerin
  • Thunder Lotus
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  • Design
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