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|Session Name:||"Swiping on the Six Strings": Crafting an Interactive Guitar in 'The Last of Us: Part II'|
|Speaker(s):||Mark Burroughs, Grant Hoechst|
|Company Name(s):||Naughty Dog, Naughty Dog|
|Track / Format:||Design|
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|Overview:||This talk covers the design goals, challenges, and lessons from designing the interactive guitar mechanic in The Last of Us: Part II, both from a musical and technical perspective. The system's designers will discuss developing a flexible but approachable guitar minigame that allows any player to sound good but also allows experienced musicians to express themselves.|