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The Number One Educational Resource for the Game Industry

Session Name: Paint It Black: The Art of 'Sea of Solitude'
Speaker(s): Cornelia Geppert
Company Name(s): Jo-Mei GmbH
Track / Format: Visual Arts

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Overview: Sea of Solitude is a game about struggling with your inner monsters and overcoming loneliness. A very personal project of the studio Jo-Mei and its creative director Cornelia Geppert.The game follows the premise "when humans get to lonely - they turn into monsters." This is what happened to Kay, a young woman awaking in a stormy ocean. She embarks on a journey to find out what happened to her, encountering other monsters, who - like her - suffer from loneliness. The presentation will lay open how - despite a small teamsize - Jo-Mei translated a 2D art style into a 3D environment, how tools were created to mimic a photoshop workflow in Unity and how the subject of loneliness and the personal background of the project led to the visual representation of the different types of loneliness.

Game Developers Conference 2021

Cornelia Geppert

Jo-Mei GmbH

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Visual Arts

Visual Arts