You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Real-Time Short Film 'Windup': Technical Art Production


Real-time short film Windup has been officially selected in 20 major film festivals and has received NAACP nomination and Oscar qualification. It was produced using Unity Engine. In this talk the Director, Tech Artist, and Animation Supervisor of Windup will share their tips and tricks of unifying AAA game technology with a feature film look while still maintaining 30 FPS at 1080P. They'll discuss using the HD Render Pipeline, Maya working with Timeline, Shader Graph, Houdini Plugin, and VFXGraph to create a short film.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Yibing Jiang
  • Unity Technologies
  • Chris Kang
  • Unity Technologies
  • Jason Keane
  • Skydance Interactive
  • free content
  • Visual Arts
  • Visual Arts