Session Name: | Developing Ray Tracing Content on Mobile (Presented by Arm) |
Speaker(s): | Ying-Chieh Chen, Dong Dong, Zandro Fargnoli |
Company Name(s): | Mediatek, Tencent, Arm |
Track / Format: | Programming |
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Overview: | Ray tracing promises to bring even more outstanding graphical fidelity and immersive gameplay experiences to gamers worldwide. With this technology coming to mobile in the near future, developers need to be ready and aware of ray tracing techniques to best achieve high quality dynamic lights, reflections and other light effects in order to get the most of future hardware.In this in-depth session, Arm, MediaTek and Tencent will outline the journey of developing a Vulkan ray query software implementation and demo for today's handsets, and the work being done to prepare the ecosystem for ray tracing content. |