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|Session Name:||Resurrecting a Classic: Bringing 'Diablo II' into the 3rd Dimension|
|Company Name(s):||Blizzard Entertainment|
|Track / Format:||Programming|
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|Overview:||Remasters are common in this era of gaming, as classic games of yesteryear are brought to new life on modern hardware with modern visuals. In this talk, Kevin will walk through how the teams of Vicarious Visions and Blizzard did something unique among remasters built a modern 3D engine to run on top of an inherently 2-dimensional game, Diablo II. From fun puzzles like reverse engineering the sprite-based world, to introducing real height changes to the environment and developing a custom physically based renderer, this session pulls the curtain back on the technical side of remastering one of the most iconic ARPGs in history.|