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|Session Name:||Free-to-Play Summit: Game Designer's Notebook|
|Speaker(s):||Kenny Shea Dinkin, Kent-Erik Hagman, Jason Mai, Madhumitha Venkatesh|
|Company Name(s):||King, Second Dinner Studios, Big Fish Games, Candy Crush Saga, King|
|Track / Format:||Free-to-Play Summit|
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|Overview:||There are many game design topics that don't require an hour to discuss, but can be useful, especially for experienced game designers, as quick deep dives or punchy bits of food for thought. The Game Designer's Notebook asks seasoned game designers to open up a few pages from their notebook, and share insights and explorations into contemporary design issues in the F2P game design arena. Part microtalk, part design review, the GDN is the session at the GDC F2P Summit where game designers get to jump in, go deep and jump out.|