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|Session Name:||Picking a Good Spot: Naughty Dog's Post System|
|Speaker(s):||Ming-Lun "Allen" Chou|
|Company Name(s):||Naughty Dog|
|Track / Format:||Programming|
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|Overview:||In this talk, Game Programmer Ming-Lun "Allen" Chou will present Naughty Dog's post system and its evolution over time. A post is a spot in the game world, picked for general gameplay purposes. It can be an NPC's destination, a place to spawn objects, or a point of interest to look at. Where can a post be placed? How is a good post picked? How to do it efficiently? This talk will go over several implementations and their performance characteristics.|