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|Session Name:||Advanced Graphics Summit: 'Marvel's Spider-Man' Remastered: A PC Postmortem|
|Speaker(s):||Rebecca Fernandez OShea, Michiel Roza|
|Company Name(s):||Nixxes Software, Nixxes Software|
|Track / Format:||Advanced Graphics Summit|
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|Overview:||Marvels Spider-Man was originally developed by Insomniac Games in partnership with Sony Interactive Entertainment and Marvel for PlayStation 4 in 2018, followed by the PlayStation 5 version Marvel's Spider-Man Remastered in 2020. Marvel's Spider-Man Remastered has been lovingly brought to PC by Nixxes Software.nNixxes has extensive experience bringing games to PC, with their back catalogue of critically acclaimed PC ports going back 20 years.nIn this talk, Nixxes will discuss the process and challenges of bringing Marvel's Spider-Man Remastered to PC, covering some hot topics such as Direct3D 12 pipeline state object creation and management, non-unified memory management, ray tracing, debugging device removal crashes and supporting widescreen and resolutions other than the television standard of 16:9.|