Session Name: | Google Developer Summit: Built for Billions, Tailored for Games; Harnessing Google for Serving Players (Presented by Google) |
Speaker(s): | Ishan Sharma |
Company Name(s): | |
Track / Format: | Programming |
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Overview: | Building and maintaining the platform to run games is getting more complex - shortening time-to-market, hyperscaling to meet global player traffic, maximizing uptime and stability, and more, all the while maintaining low operating costs. In this talk, discover how to build a dedicated game server environment with Google Kubernetes Engine. You'll learn how, by using GKE, you can unite your technology with Google Cloud to create a fleet of next-generation servers that are fully managed, resilient, cost-effective, manageable, and flexible. We will learn about exciting new features and overview a demo to get you started quickly. |