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|Session Name:||How to lead the pack in live games (Presented by Unity Technologies)|
|Speaker(s):||Red Freeman, Michael Heywood, Michael Silverwood, Karah Sutton, Herbert Yung, Wesley Adams|
|Company Name(s):||Radical Forge, Included Games, Pixile Studios, PikPok, Furyion, Unity Technologies|
|Track / Format:||Production & Team Leadership|
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|Overview:||Thinking about making a live game, but not sure how to compete or what to expect? This roundtable features creators from widely varied indies, mid-size studios, and publishers sharing their best practices and lessons learned. We'll cover: how to think about live game design, managing your production to anticipate scaling up, and preparing for common launch challenges. We'll also discuss how to execute a strong retention strategy to keep your players happy.|