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The Number One Educational Resource for the Game Industry

Session Name: Undisputed: Punching Above Class (Presented by Unity Technologies)
Speaker(s): Ethan Bruins, Ash Habib
Company Name(s): Steel City Interactive, Steel City Interactive
Track / Format: Production & Team Leadership

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Overview: In this talk, you will learn how Undisputed used the Unity game engine to create the first major boxing game in over a decade, from a prototype to early access release. Steel City Interactives's studio head and a senior programmer will share about the game's inspiration, development process, and how Unity helped them overcome some of the challenges they faced.

Game Developers Conference 2023

Ethan Bruins

Steel City Interactive

Ash Habib

Steel City Interactive

free content

Production & Team Leadership

Production