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Session Name:

Prototyping Games in Figma: Leveraging Variables and Expressions

Overview:

In this talk, I will present a tech demo that pushes the limit of Figma's new features, including variables, logic, and formulas. With Figma's new features, we will essentially be using Figma like a more powerful Twine. Prototypes can be easily strung together into a series of mockups that animate, follow logic, and imitate real-time interactions. This is especially useful for artists who want to design games, since the software is a lot like Photoshop or Illustrator.

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  • Game Developers Conference 2024
  • Mei Cheng
  • Independent
  • free content
  • Design
  • Design