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Session Name:

The First 30 Years of 'Warcraft': The Making of a Game Universe

Overview:

Warcraft General Manager John Hight shares insights into his history at Blizzard Entertainment and with the Warcraft team in particular to provide a deep dive into how the Warcraft universe has evolved over decades through multiple games, genres, and changing player habits and perspectives into the storied world we now know. This discussion shares how we developed different game iterations, scaled our teams, delivered expansions and updates across multiple games (and how they evolved over time), as well as give some high-level thoughts on where we see Warcraft going for the next 30 years.

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  • Game Developers Conference 2024
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