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Level Design Summit: The Flame: Developing a Multi-Quest Story Arc for 'Marvel's Spider-Man 2'
In this GDC Level Design Summit talk, Donald is discussing how 'The Flame' side quest arc was developed from its rough, early iterations to its epic completion. 'The Flame' was developed into a massive quest arc that involved an entirely new enemy faction, an ally npc and a boss npc that were fully supported by all departments. Donald describes the pitch process at Insomniac Games and the importance of working closely with asset teams and writers. He also dives into the realities of team building and supporting each team member through the highs and lows of development, and ultimately bring the content to completion with a high level of polish.
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