You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Art History for Game Devs: In Praise of Abstraction
Speaker(s) John Sharp
Company Name(s) Georgia Institute of Technology
Track / Format Game Design
Overview

Abstraction-- the process of generalizing a phenomenon in order to gain new perspectives and understanding-- has been a vital tool for creating experiences in nearly all art forms. Games themselves are of course abstract systems, but as a medium, we do not take full advantage of all the ways other arts use abstraction to approach their art forms and to expand their expressive potential. John Sharp will look at the ways painters, animators, poets, comic artists, decorative artists and dancers use abstraction to expand, deepen and give new shape to their artforms.

GDC 2012

John Sharp

Georgia Institute of Technology

free content

Game Design

Design


UBM Tech