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Session Name Animation Bootcamp: Animating the Spy Fantasy in Splinter Cell
Speaker(s) Kristjan Zadziuk
Company Name(s) Ubisoft Toronto
Track / Format Visual Arts
Overview This presentation focuses on what defined Splinter Cell: Blacklist animation pillars, the technical challenges faced by the animation team throughout the development and how we have overcome them. As we move toward the transition between generations, it is tempting to search for the magic bullet solution of more data, better compression and improved tech. Even if this is partly true, it is important to still make smart choices.

GDC 2014

Kristjan Zadziuk

Ubisoft Toronto

free content

Visual Arts

Visual Arts


UBM Tech