You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Level Design in a Day: Intro/A Series of First Steps - Overcoming the Digital Blank Page
Speaker(s) Seth Marinello, Coray Seifert
Company Name(s) Electronic Arts, 2Dawn Games
Track / Format Design
Overview Just getting started on a level can often be a daunting task. How do you face a blank level editor and fill it with amazing content? This talk will explore a number of "step one" strategies used by professional level designers targeting specific games, as well as high-level concepts which can help you make your own games.

GDC 2014

Seth Marinello

Electronic Arts

Coray Seifert

2Dawn Games

free content

Design

Design

Production

Production


UBM Tech