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Session Name: Creating Photorealistic Procedural Materials with Substance Designer (Presented by Allegorithmic)
Speaker(s): Daniel Thiger
Company Name(s): Bungie
Track / Format: Visual Arts
Overview: Daniel shares the techniques and methodology he used to create natural materials for Allegorithmic's Substance Source. Gain insight into some of his workflows and how Substance Designer has increased his efficiency and output.

GDC 2018

Daniel Thiger

Bungie

free content

Visual Arts

Visual Arts


UBM Tech