Session Name: | Revealing "Resident Evil Revelations" |
Speaker(s): | Masachika Kawata |
Company Name(s): | Capcom |
Track / Format: | Game Design |
Overview: |
Why did we decide to bring Resident Evil to the Nintendo 3DS? With Resident Evil Revelations, we aimed to return to the roots of survival horror while completely rethinking and improving the game's controls and playability. In this talk, Kawata-san will discuss the meaning and significance behind this title's creation. |