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The Number One Educational Resource for the Game Industry

Session Name: Reimagining a Classic: The Design Challenges of Deus Ex: Human Revolution
Speaker(s): Francois Lapikas
Company Name(s): Eidos Montreal / Square-Enix
Track / Format: Game Design

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This lecture will offer an intimate look at what it meant to bring back to life a beloved franchise, from a design standpoint. Through examples taken from DX:HR�s production, we�ll discuss the challenges we faced, the decisions we made and why the game ultimately turned out the way it did. Macro decisions as well as low-level mechanics will be discussed.

GDC 2012

Francois Lapikas

Eidos Montreal / Square-Enix

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Game Design