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|Session Name:||Creating a Sequel to a Game That Doesn't Need One|
|Speaker(s):||Chet Faliszek, Erik Wolpaw|
|Company Name(s):||Valve, Valve|
|Track / Format:||Game Design|
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Erik and Chet will discuss how Valve created Portal 2, the sequel to the beloved game nobody thought needed a sequel. The talk covers the entire process from inception to the completion and reception of the game.