You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name: More Than Fun: Designing Games With Purpose
Speaker(s): Phil Stuart
Company Name(s): Preloaded
Track / Format: Games For Change
Overview:

Raph Koster said,"The best games have something they are ABOUT and both the theming and the mechanics serve as lenses on that one thing". As the world wakes up to the power that games have to do more than just entertain, this talk explores the challenges faced when creating games with a specific educational or communication objective. Specifically, how to put the 'about' at the beginning of the game design process.

GDC 2012

Phil Stuart

Preloaded

free content

Games For Change

Other


UBM Tech