GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||How to Mix a Video Game - And Not Die Trying|
|Speaker(s):||Simon Ashby, Rob Bridgett, Kristofor Mellroth, Garry Taylor|
|Company Name(s):||Audiokinetic, Best Boy Entertainment, Microsoft Game Studio, Sony Europe|
|Track / Format:||Audio|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||Last year was the first year that G.A.N.G. had a category for Best Mix in a video game. Not only is the technology becoming more refined, as both games and the audience become more refined and fragmented, but the quality and challenges of game mixes are also increasing. This panel will consist of an entertaining and lively discussion across a variety of mix-related topics, such as loudness, dynamic range, interactive mix tools & technology, post-production planning, budgeting, mix craft, storytelling, and aesthetics.|