Session Name: | Antichamber: Three Years of Hardcore Iteration |
Speaker(s): | Alexander Bruce |
Company Name(s): | Antichamber |
Track / Format: | Design |
Overview: | Antichamber was originally released as a mod for Unreal Tournament 3 in 2009. The core puzzles, mechanics and base themes were all in place. But what worked as a free mod had some serious issues when making the transition to a standalone commercial game. This talk will provide an in-depth analysis of the several years of refinement that went into turning an abstract experiment into an independent hit. |