You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: How FIFA Delivers Live Content to Users Fast
Speaker(s): Gurdarshan Dhillon
Company Name(s): Electronic Arts
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: This session will talk about the importance of decoupling live content updates from the server deployment process. This was an extremely important step in FIFA's transition to Games-as-a-Service and it allows the content creation team to quickly react to real-world events and increase the timeliness of the game. An example of this is the release of World Cup Brazil content quickly after each World Cup match. This was done while ensuring that the game experience did not disrupt the millions of customers worldwide. This increase in timeliness has created a better, more compelling customer experience and increases customer retention and engagement.

GDC 2015

Gurdarshan Dhillon

Electronic Arts

free content

Production

Production

Business, Marketing & Management

Business & Marketing