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The Number One Educational Resource for the Game Industry

Session Name: Intelligent Music For Games
Speaker(s): Baldur Baldursson, Kjartan Olafsson
Company Name(s): CCP Games, Erkitonlist
Track / Format: Audio

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Overview: This talk will explore the difficult task of how to create a meaningful piece of music for a sandbox game, where there is no preset story. Ideally, the music should not be pre-made if the story isn't.
The speakers will discuss the need for an intelligent system that can create music in real-time based on what's actually happening in-game. They will describe how CALMUS works and how Eve Online together with Wwise as audio engine can make use of the system.

GDC 2016

Baldur Baldursson

CCP Games

Kjartan Olafsson


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