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The Number One Educational Resource for the Game Industry

Session Name:

It's Not in the Writer's Manual: A Q&A Session for New Writers

Overview:

How do newer writers fit into game design and narrative design teams? Are in-house jobs better than freelance work? Do film writers have advantages getting game writing work over novelists? Especially for individuals with little experience and those seeking to break in, this session encourages participants to ask veteran writers and narrative designers questions that don't have definitive answers in manuals or on the web. Anyone working with writers is also encouraged to attend. Whether it's finding the right job, leading writers and improving team dynamics, or establishing rates, no question about the business of game writing is off limits.

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  • GDC 2016
  • Chris Avellone
  • Independent
  • Michelle Clough
  • Freelance
  • Toiya Kristen Finley
  • Schnoodle Media, LLC.
  • Heidi McDonald
  • IThrive Games
  • Richard Rouse III
  • Paranoid Productions
  • Evan Skolnick
  • Independent
  • free content
  • Game Narrative Summit
  • Game Narrative