Session Name: | The Quest for the Perfect Game Dev Mentorship Program |
Speaker(s): | Tanya Short |
Company Name(s): | Pixelles |
Track / Format: | Advocacy |
Overview: | What is the game design of the a great mentorship program? How do you guide a natural relationship to form between two strangers you probably never met yourself? How do you identify a mentorship that has gone off the rails? Learn from the mistakes and successes of the women-in-games non-profit Pixelles mentorship activities, which have been many and varied since the summer of 2013. |