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Session Name:

Crush the Norm: Diversity Rules


This positive and impactful presentation and workshop will empower you to create diverse characters while avoiding stereotypes in games. At King we have developed a simple process that helps us to test our games' diversity & inclusion level. You will get hands-on experience to help you consider how diverse various games are.

Please note that it is not about setting limitations, it is about creating new possibilities. With conscious decisions we can break norms, so why replicate when we can work against stereotypes? Let's design games for everyone!

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  • GDC 2017
  • Kiki Olofsson
  • King
  • Kristin Adolfsson
  • King
  • free content
  • Advocacy
  • Advocacy