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Session Name:

'Slime Rancher': A Preemptive Postmortem


Wrangling slimes on an alien planet may sound like a silly premise for a game, but despite that, 'Slime Rancher' has become an indie early access hit, selling over half a million copies in its first year and receiving rave reviews. This session covers the development history of 'Slime Rancher' so far and how it was managed during its first year of Early Access.

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  • GDC 2017
  • Nick Popovich
  • Monomi Park
  • free content
  • Design
  • Design