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Session Name:

Early Access: Are You Prepared?


'DayZ' is arguably one of the most successful Early Access titles, but it's come with many challenges. Three and a half years post EA launch, creative director, Brian Hicks, goes over the top (and sometimes most painful) lessons learned from this experience. Covering everything from if Early Access is right for your project, avoiding mistakes that can impact development down the road, and leveraging the rewards players can offer in shaping a better experience. You will better understand the risks, such as tech debt, managing consumer expectations, and the stresses of development while operating a live game, and rewards of the Early Access development model.

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  • GDC 2017
  • Brian Hicks
  • Bohemia Interactive
  • free content
  • Design
  • Design