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The Number One Educational Resource for the Game Industry

Session Name:

How VR Will Go Mainstream: The History of VR and Where It's Going

Overview:

Tony will provide context around the history of VR, why the industry is where it is now and where it's going. He'll look at what's different in terms of high-level adoption factors; then discuss the current state of the industry and interesting trends (consumer and enterprise, VR and AR, desktop and mobile). With AR heating up, Tony will talk about the compelling ways VR and AR intersect, as well as give a peak into what's next and how it will propel VR into the mainstream.

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  • VRDC Fall 2017
  • Tony Parisi
  • Unity Technologies
  • free content
  • Innovation
  • Virtual / Augmented Reality