You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: A Long Dark Road: Blending Player and Authored Story in a Sandbox Survival Game
Speaker(s): Raphael van Lierop
Company Name(s): Hinterland Games
Track / Format: Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Is it possible to successfully marry a linear, authored narrative experience to an open-world sandbox? Using anecdotes and insights gained through the ongoing development of the hit survival game 'The Long Dark', van Lierop shares hard-won lessons about community-informed development, the principles that define a successful sandbox gameplay experience, and the challenges of wrapping a story mode around the core of a popular survival sandbox, with a large vocal community of players who might just prefer you left it alone!

GDC 2018

Raphael van Lierop

Hinterland Games

free content

Design

Design

Production & Team Management

Production