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The Number One Educational Resource for the Game Industry

Session Name: Designing VR Content with Students in Mind
Speaker(s): Lisa Castaneda, Anna Cechony
Company Name(s): foundry10, foundry10
Track / Format: Enterprise Training & Education

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Overview: Researchers from foundry10 share findings from applied studies conducted with over 3,000 adolescents using VR in educational settings. Drawing from direct, observational and interview data as well as anecdotal stories, findings are shared that apply to developers, educators and researchers. Focusing on how users are processing information, especially content designed for learning, this talk centers on how cognitive load, proximity, audio, student trust in developers and perspective impact student experiences with VR.

XRDC 2018

Lisa Castaneda

foundry10

Anna Cechony

foundry10

free content

Enterprise Training & Education

Virtual / Augmented Reality