|Risk Assessment in XR Design: Stolen from the Space Program
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
|Jim Toepel, former Rocket Scientist and current Game Designer will show you how the failure-mitigation techniques of the aerospace industry can be applied to individual AR products and the industry as a whole. This session will introduce the concept of Failure Modes and Effects Analysis in the context of Manned Spaceflight. From those learnings, Jim will apply them to the broad challenges facing AR platforms and products as well as provide examples on how FMEA guided the design process of 'Mindshow' and his other early AR design efforts with Kinect.