You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Learning to Do Design Thinking for Immersive Experiences
Speaker(s): Doug North Cook, Kat Harris, Kyle Vaidyanathan, Clorama Dorvilias, Andrew Eiche
Company Name(s): Chatham University, Microsoft, Unity Technologies, DebiasVR, Owlchemy Labs
Track / Format: Games & Entertainment

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: This panel will explore the ways in which the methods and processes of design thinking can be used to help create compelling immersive experiences. Panelists will share concrete examples of how their design process works, how they interact with users during testing, and how they iterate on early prototypes.

XRDC 2018

Doug North Cook

Chatham University

Kat Harris


Kyle Vaidyanathan

Unity Technologies

Clorama Dorvilias


Andrew Eiche

Owlchemy Labs

free content

Games & Entertainment

Virtual / Augmented Reality