You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: The Holodeck is Here...Now What? Advanced Interactions for Room-Scale VR
Speaker(s): Devin Reimer, Andrew Eiche
Company Name(s): Owlchemy Labs, Owlchemy Labs
Track / Format: Innovation

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Since the onset of consumer virtual reality, room-scale VR experiences have expanded beyond the living room and into virtually every industry. Since pioneering early standards for VR interaction, Owlchemy Labs has new insights about the latest best practices for room-scale VR. Learn from the team behind 'Job Simulator', 'Rick and Morty: Virtual Rick-ality', and the upcoming 'Vacation Simulator' as they cover several topics, including advanced interaction with objects and characters, zone-based teleportation, accessible design, and more, that anyone doing VR development can apply to their current and future projects.

XRDC 2018

Devin Reimer

Owlchemy Labs

Andrew Eiche

Owlchemy Labs

free content

Innovation

Virtual / Augmented Reality