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Session Name: Teaching Games with Games 5: Six More Exercises in Play
Speaker(s): John Sharp, Colleen Macklin, Naomi Clark, Stephanie Boluk, Nancy Nowacek, Carlin Wing, Andrew Williams
Company Name(s): Parsons The New School for Design, Parsons The New School for Design, NYU Game Center, UC Davis, Stevens Institute, Scripps College, University of Wisconsin-Stout
Track / Format: Educators Summit
Overview: One of the best tools for teaching a critical literacy of games are games themselves. Name a topic and there is a way to teach it through gameplay. Want to explore continuity and consistency in storytelling? How about shuffling a deck of story cards. What about gender dynamics? Maybe run a street game mod around gender stereotypes. This year, this session will shift focus to games in broader higher education. Instead of people teaching inside game programs, this group of speakers teach games inside other disciplines and programs: from English to Business, Industrial Design to Sociology, and Entertainment Technologies to Anthropology.

GDC 2018

John Sharp

Parsons The New School for Design

Colleen Macklin

Parsons The New School for Design

Naomi Clark

NYU Game Center

Stephanie Boluk

UC Davis

Nancy Nowacek

Stevens Institute

Carlin Wing

Scripps College

Andrew Williams

University of Wisconsin-Stout

free content

Educators Summit

Game Career / Education